Development Update 5
— Tue Jun 20 2023 —

Development Update 5

SPINNING MY LIFE AWAY

Rolling Spinners in place of dice

What’s a quick way to model rolling dice?

The shortcut I went for to make a fun random number generator was using spinners. You can now make skill checks right on your character page by clicking on the stat or skill you want to roll. The spinners can construct themselves to be any value between 3 and a couple thousand (If there was any need to roll such a large number) and have a fun spinning animation that has some randomness to it, but still looks fairly realistic.

Eventually I would love to do the whole 3D canvas graphics aproach and make actual 3d animated dice roll on the screen, but the time to value ratio is much higher to use spinners for the time being and potentially have a dice option in the future.

Current Spinner Design

So before I come back to formatting these spinners so it displays all the info a bit better and looks a bit neater on all device sizes, I am going to push on with finishing some of the basic character sheet stuff that still remains to be done, such as condition selection, clicking and editing items and the item properties being displayed as well as character info and the Actions and Spellcasting tab.

After those are done then the final major hurdle for the very basic functional version of this app will be the levelling system, choosing archetypes/perks and stats. All other bits and pieces are mostly just grinding out more content e.g finishing the rules pages, items, the character creation page and padding out all of the levelling options and perks.

I will also have a large amount of free time in about 5 weeks, and I intend to finish the alpha build of this app and start testing at some point in August. By the time this project is a year old, I hope it is playable and while it may not have all the features in yet, I want anyone to be able to play without being confused about how it works.


- Nye